In the Virtual Construction project, the aim is to renew processes in the construction industry towards open, collaborative, and virtual practices and enable the use of advanced building information models (BIM) during the whole life cycle of construction projects. Current advanced game engines (e.g. Unity, Unreal Engine) are utilized for developing new tools for collaborative, open, and crowdsourced design and maintenance of buildings. The project also aims at studying the utilization of new display technologies such as virtual reality (VR) and augmented reality (AR) in visualizing building information models. In addition, the aim is to develop advanced simulations, for example, for modeling human activities carried out in buildings. Based on the developments in the project, novel business concepts for service business are designed.
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Lead partner: South-Eastern Finland University of Applied Sciences
Other partners: Rakennusliike U. Lipsanen Oy, Documtec Oy, U-Cont Oy, Arkkitehtitoimisto Art Michael Oy and Insinööritoimisto Jennacon Oy
Total budget: € 450 000
Financiers and main source of funding: Business Finland, Smart city programme / European Regional Development Fund (ERDF)